It doesn't look like the game loads any sound data from those sound folders, which makes me question why they're a part of the download at all. Developer: BANDAI NAMCO Studio, SHIFT, QLOC.
Members of the Special Unit Blood, an affiliate of the Fenrir Organization, are sent to investigate. However, it's pretty well organized and, once it's all done with, you could probably just hand off the qpck itself and replace the one in your original file folder. Three years after the events of GOD EATER Resurrection, a mysterious red rain sparks a fatal pandemic called the Black Plague. and if you missed my old undub for various things, you can find. This undubs all story cutscenes, not the character episode ones though. My resurrection undub can be found in the sticky I believe. The video Osiris posted is using the Vita versions of the voice files and it doesn't seem to sound that bad.Īs for it being a huge number of files to replace - you're right. I have had these in my archives for a while, and its been slow lately so I figured I would share it here. PC gamers will be able to adjust the quality of Shadows, Textures and Particle System.
I don't know that anyone on Osiris' team has access to any PS4 versions of things, but screenshots we've seen seem to suggest that the PS4 and Vita use the same audio formats. GOD EATER 2 RAGE BURST releases tomorrow and Koi-Nya has revealed the graphics settings for its PC version. Please notice that this project hasn't finished yet, so some textures are still original. This includes a retexture pack for the game. wav shouldn't result in any major losses. This is an ongoing HD project for God Eater 2 (PSP) Clean and also v1.30 patch.
at9 is already a lossless format, so the conversion from. (Also, you know GER is based off GE2RB's engine when you can find a "BloodArts" folder while looking into "sounds" :p) The major problem could be the pretty huge amount of files to replace in my opinion.Īnd just to nitpick (because I'm a huge audio/video compression nerd), the conversion is not *that* lossy, is it? Also, is there a way to compare the quality of the Vita version's sound files with the PS4 version's (since I assume the latter might be higher quality)? Oh, and don't be intimidated.is14 is nothing. Osiris is doing a great job keeping all of the info straight. The Vita files use AT9 for audio, so they have to be converted to be useful, but that's no big deal. I actually used to undub DS games for private use before. Originally posted by Mr Windblade:The basic way it works is to unpack the pc files then put in the vita files and repack. Just get UmdGen, read the Brandish topic here to learn some things, and do it yourself (Google as needed, and ask for specific technical issues whenever you're stumped) If you're passionate about it, no one will do it better than you would.